package { import flash.display.Sprite; import flash.text.Font; public class _Garamond extends Sprite { [Embed(source='C:/WINDOWS/Fonts/GARA.TTF', fontName='_Garamond', unicodeRange='U+0041-U+005A,U+0061-U+007A')] public static var _Garamond:Class; Font.registerFont(_Garamond); trace("_Garamond LOADED"); } }