Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
$#!
 _busy
 _complete, InitSimpleProxy
 _completeNotification, InitMonitorProxy
 _completeNotificationName, InitMonitorProxy
 _loader, BulkAssetsProxy
 _progressNotificationName, InitMonitorProxy
 _startNotificationName, InitMonitorProxy
A
 addResources, InitMonitorProxy
 alreadyCompletePNames, InitMonitorProxy
 assets, BulkAssetsProxy
B
 BulkAssetsProxy
 busy, InitSimpleProxy
C
 complete
 completedCount, InitMonitorProxy
 completeNotification, InitMonitorProxy
 completeNotificationName
 Constants
 currCompletedCount, InitMonitorProxy
 currIndex, InitMonitorProxy
E
 execute, InitResourceCompleteCommand
F
 finish, InitSimpleProxy
 FontAssetProxy
 fontFile, FontAssetProxy
 Functions
 Functions and Properties, InitSimpleProxy
G
 getAsset, BulkAssetsProxy
 getClass, BulkAssetsProxy
I
 IInitProxy
 INIT_MONITOR_COMPLETE, InitMonitor
 INIT_MONITOR_PROGRESS, InitMonitor
 INIT_MONITOR_START, InitMonitor
 InitMonitor
 InitMonitorProxy
 InitResourceCompleteCommand
 InitSimpleProxy
L
 load
 loader, BulkAssetsProxy
M
 myContext, BulkAssetsProxy
N
 NAME
 noteTOpnameMap, InitMonitorProxy
O
 onAssetsLoaded, FontAssetProxy
P
 progressNotificationName, InitMonitorProxy
 Properties
R
 resourceComplete, InitMonitorProxy
 resources, InitMonitorProxy
S
 start, InitMonitorProxy
 startCurrGroup, InitMonitorProxy
 startNotificationName, InitMonitorProxy
 stop
T
 toCompleteCount, InitMonitorProxy
V
 Variables
private var _busy: Boolean
protected var _busy: Boolean
protected var _complete: Boolean
private var _completeNotification: Notification
private var _completeNotificationName: String
private var _loader: BulkLoader
private var _progressNotificationName: String
private var _startNotificationName: String
public function addResources(resources: Array):void
Call this function at least 1X before calling start()
private var alreadyCompletePNames: Object
protected var assets: Array
com.afw.puremvc.InitMonitor.model
public function BulkAssetsProxy(proxyName: String,  
notification: Object = null)
Constructor
public function get busy():Boolean
busy is True between start and complete todo: consider removing _busy and busy since they are non-essential
function get complete():Boolean
The complete property helps InitMonitorProxy to calculate loading progress.
public function get complete():Boolean
Is everything loaded here?
private var completedCount: int
public function get completeNotification():Notification
The Notification that is sent when all proxies are processed
function get completeNotificationName():String
The proxy must call the finish() function, defined in InitSimpleProxy when load() is complete.
public function get completeNotificationName():String
public function get completeNotificationName():String
The name of the _COMPLETE notification (may be hardcoded, or defined in facade)
private var currCompletedCount: int
private var currIndex: int
override public function execute(notification: INotification):void
protected function finish():void
sends final Notification
com.afw.puremvc.InitMonitor.model
public function FontAssetProxy(proxyName: String,
fontFile: String)
private var fontFile: String
public function getAsset(asset_name: String):Object
Retrieve a loaded asset
public function getClass(asset_name: String,
classLib: String):Class
Shorthand function for retrieving an assets class
com.afw.puremvc.InitMonitor.model
public static const INIT_MONITOR_COMPLETE: String
public static const INIT_MONITOR_PROGRESS: String
public static const INIT_MONITOR_START: String
com.afw.puremvc.InitMonitor
com.afw.puremvc.InitMonitor.model
public function InitMonitorProxy()
com.afw.puremvc.InitMonitor.controller
com.afw.puremvc.InitMonitor.model
public function InitSimpleProxy(proxyName: String,  
data: Object = null)
public override function load():void
function load():void
This function gets called by InitMonitorProxy.
public function load():void
Override this function.
public function get loader():BulkLoader
retrieve BulkLoaded instance.
protected var myContext: LoaderContext
public static const NAME: String
public static const NAME: String
public static const NAME: String
private var noteTOpnameMap: Object
private function onAssetsLoaded(evt: Event = null):void
public function get progressNotificationName():String
public function resourceComplete(noteName: String):void
Gets called by InitResourceCompleteCommand every time a proxy completes Don’t call this function directly
private var resources: Array
public function start():void
Call this to start the process, !!!remember to call stop() first if this is a new section!!!
private function startCurrGroup():void
public function get startNotificationName():String
function stop():void
This function should stop loading in its tracks.
public function stop():void
Always call stop() before start() to cancel the previous operation and reset the queue
public function stop():void
Override this function.
private var toCompleteCount: int