BulkAssetsProxy

com.afw.puremvc.InitMonitor.model

Intended for using BulkLoader with InitMonitorProxy to load multiple external assets.  However, it can similarly be used to load a single asset.

Summary
BulkAssetsProxycom.afw.puremvc.InitMonitor.model
Variables
_loader
myContext
assets
Functions
BulkAssetsProxyConstructor
getAssetRetrieve a loaded asset
getClassShorthand function for retrieving an assets class
Properties
loaderretrieve BulkLoaded instance.

Variables

_loader

private var _loader: BulkLoader

myContext

protected var myContext: LoaderContext

assets

protected var assets: Array

Functions

BulkAssetsProxy

public function BulkAssetsProxy(proxyName: String,  
notification: Object = null)

Constructor

getAsset

public function getAsset(asset_name: String):Object

Retrieve a loaded asset

Parameters

param asset_name - a file name

Returns

the loaded asset

getClass

public function getClass(asset_name: String,
classLib: String):Class

Shorthand function for retrieving an assets class

Parameters

param asset_name - a file name
param classLib - a class name (defined in as3, or in the flash library)

Returns

a Class that you can instantiate

Properties

loader

public function get loader():BulkLoader

retrieve BulkLoaded instance.  Preferrably use getAsset() and getClass() instead.

com.afw.puremvc.InitMonitor.model
com.afw.puremvc.InitMonitor.model
com.afw.puremvc.InitMonitor.model
private var _loader: BulkLoader
protected var myContext: LoaderContext
protected var assets: Array
public function BulkAssetsProxy(proxyName: String,  
notification: Object = null)
Constructor
public function getAsset(asset_name: String):Object
Retrieve a loaded asset
public function getClass(asset_name: String,
classLib: String):Class
Shorthand function for retrieving an assets class
public function get loader():BulkLoader
retrieve BulkLoaded instance.